We're a two-person indie team building low-poly games we'd want to play ourselves. Right now, we're hard at work on our first big project — Clashborn, a mobile twin-stick brawler with deep, class-based PvP.
Winthir Studios was born out of a shared love for cozy art styles, satisfying mechanics, and the kind of small, hand-crafted details that big studios often don't have time for.
We work in low-poly because we love how it looks — but also because it lets us focus on what really matters: how a game feels in your hands.
Right now, the two of us are pouring our hearts into our first big project. It's ambitious for a team our size — and that's exactly why it's fun.
Clashborn lets you pick your class, build your loadout, and battle it out across PvP and PvE arenas — all on your phone, all in glorious low-poly.
From Elf Druids to Skeleton Necromancers — each class plays radically differently, with unique abilities and roles.
Five ability slots per class with multiple options each. Mix gear, skills, and stats into builds that feel uniquely yours.
Fast-paced team battles with multiple objective-based modes — Capture the Flag, Resource Race, Essence Grab, and more.
Explore and battle through co-op PvE content — for when you'd rather team up than fight each other.
Twin-stick controls designed from the ground up for touch — fluid, responsive, and pocket-sized.
Every class, ability, and arena is hand-tuned by a team of two who actually play their own game.
Pick from rangers, mages, druids, tinkers, rogues, warriors, necromancers, paladins, clerics, barbarians, skalds, and swashbucklers.
Different objectives, same ruthless team play. Each mode tests different builds and strategies.
The classic, reborn. Steal the enemy banner and protect your own — but watch the chokepoints.
Collect, hoard, and deliver. Map control becomes everything when every second counts.
Defeat enemies to harvest their essence — but carrying too much makes you a target.
Get devlogs, behind-the-scenes peeks, and (eventually) the chance to play it. No spam — just two indie devs checking in when there's something worth sharing.
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