We're a two-person indie studio from Munich building in two worlds that share one heart: cozy low-poly games, and professional engineering software. Pick your world.
Winthir Studios was born out of a shared love for cozy art styles, satisfying mechanics, and the kind of small, hand-crafted details that big companies often don't have time for.
We build in two worlds that share one heart: low-poly games we'd want to play ourselves, and engineering software shaped by years of hands-on simulation work. Different audiences — the same obsession with how a tool feels in your hands.
Right now, that means Wandermere, our cozy hex-tile puzzle you can play right in your browser, Clashborn, our class-based mobile brawler, and polytess Studio, our AI-powered workflow tool for computation engineers. Ambitious for a team our size — and that's exactly why it's fun.
Hand-crafted low-poly worlds with the small, satisfying details big studios don't have time for. One you can play right now — one is on its way.
A cozy hex-tile puzzle about growing a landscape — village by village, forest by forest, until the map comes alive. Playable right here in your browser, no install, on phone and desktop. Coming soon to Steam.
A mobile twin-stick brawler with the depth of a class-based RPG — twelve classes, four factions, PvP battlegrounds and PvE adventures, all in your pocket.
Professional tools shaped by years of hands-on simulation work — with the same obsession for how a tool feels that goes into our games.
Get devlogs from Clashborn, release news for polytess Studio, and behind-the-scenes peeks from a two-person studio. No spam — just updates when there's something worth sharing.
By signing up, you agree to our privacy policy. Unsubscribe anytime.